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fix(common-ui): guard resize drag start state
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@@ -818,14 +818,14 @@ const stickDown = (
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return;
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}
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stickDrag.value = true;
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const pointerPosition = getPointerPosition(ev);
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if (!pointerPosition) {
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return;
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}
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stickDrag.value = true;
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saveDimensionsBeforeMove(pointerPosition);
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currentStick.value = stick;
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