package nodes import ( "fmt" "log" "pandax/pkg/rule_engine/message" ) type logNode struct { bareNode Script string `json:"script"` } type logNodeFactory struct{} func (f logNodeFactory) Name() string { return "LogNode" } func (f logNodeFactory) Category() string { return NODE_CATEGORY_ACTION } func (f logNodeFactory) Labels() []string { return []string{"Success", "Failure"} } func (f logNodeFactory) Create(id string, meta Metadata) (Node, error) { node := &logNode{ bareNode: newBareNode(f.Name(), id, meta, f.Labels()), } return decodePath(meta, node) } func (n *logNode) Handle(msg message.Message) error { successLableNode := n.GetLinkedNode("Success") failureLableNode := n.GetLinkedNode("Failure") scriptEngine := NewScriptEngine() logMessage, err := scriptEngine.ScriptToString(msg, n.Script) if successLableNode == nil || failureLableNode == nil { return fmt.Errorf("no valid label linked node in %s", n.Name()) } if err != nil { return failureLableNode.Handle(msg) } log.Println(logMessage) return successLableNode.Handle(msg) }