package nodes import ( "encoding/json" "pandax/apps/device/entity" "pandax/apps/device/services" "pandax/pkg/global" "pandax/pkg/global_model" "pandax/pkg/rule_engine/message" "time" ) type createAlarmNode struct { bareNode AlarmType string `json:"alarmType" yaml:"alarmType"` AlarmSeverity string `json:"alarmSeverity" yaml:"alarmSeverity"` } type createAlarmNodeFactory struct{} func (f createAlarmNodeFactory) Name() string { return "CreateAlarmNode" } func (f createAlarmNodeFactory) Category() string { return NODE_CATEGORY_ACTION } func (f createAlarmNodeFactory) Labels() []string { return []string{"Created", "Updated", "Failure"} } func (f createAlarmNodeFactory) Create(id string, meta Properties) (Node, error) { node := &createAlarmNode{ bareNode: newBareNode(f.Name(), id, meta, f.Labels()), } return decodePath(meta, node) } func (n *createAlarmNode) Handle(msg *message.Message) error { n.Debug(msg, message.DEBUGIN, "") created := n.GetLinkedNode("Created") updated := n.GetLinkedNode("Updated") failure := n.GetLinkedNode("Failure") var err error alarm, err := services.DeviceAlarmModelDao.FindOneByType(msg.Metadata.GetValue("deviceId").(string), n.AlarmType, "0") if err == nil { marshal, _ := json.Marshal(msg.Msg) alarm.Details = string(marshal) err = services.DeviceAlarmModelDao.Update(*alarm) if err == nil { n.Debug(msg, message.DEBUGOUT, "") if updated != nil { return updated.Handle(msg) } } } else { alarm = &entity.DeviceAlarm{} alarm.Id = global_model.GenerateID() alarm.DeviceId = msg.Metadata.GetValue("deviceId").(string) alarm.ProductId = msg.Metadata.GetValue("productId").(string) alarm.Name = msg.Metadata.GetValue("deviceName").(string) alarm.Level = n.AlarmSeverity alarm.State = global.ALARMING alarm.Type = n.AlarmType alarm.Time = time.Now() alarm.OrgId = msg.Metadata.GetValue("orgId").(int64) alarm.Owner = msg.Metadata.GetValue("owner").(string) marshal, _ := json.Marshal(msg.Msg) alarm.Details = string(marshal) err = services.DeviceAlarmModelDao.Insert(*alarm) if err == nil { n.Debug(msg, message.DEBUGOUT, "") if created != nil { return created.Handle(msg) } } } if err != nil { n.Debug(msg, message.DEBUGOUT, err.Error()) if failure != nil { return failure.Handle(msg) } else { return err } } return nil }