package nodes import ( "github.com/sirupsen/logrus" "pandax/pkg/rule_engine/message" ) const ClearAlarmNodeName = "ClearAlarmNode" type clearAlarmNodeFactory struct{} type clearAlarmNode struct { bareNode Script string `json:"script" yaml:"script"` AlarmType string `json:"alarmType" yaml:"alarmType"` } func (f clearAlarmNodeFactory) Name() string { return ClearAlarmNodeName } func (f clearAlarmNodeFactory) Category() string { return NODE_CATEGORY_ACTION } func (f clearAlarmNodeFactory) Labels() []string { return []string{"Cleared", "Failure"} } func (f clearAlarmNodeFactory) Create(id string, meta Metadata) (Node, error) { node := &clearAlarmNode{ bareNode: newBareNode(f.Name(), id, meta, f.Labels()), } return decodePath(meta, node) } func (n *clearAlarmNode) Handle(msg message.Message) error { logrus.Infof("%s handle message '%s'", n.Name(), msg.GetType()) cleared := n.GetLinkedNode("Cleared") failure := n.GetLinkedNode("Failure") scriptEngine := NewScriptEngine(msg, "Details", n.Script) details, err := scriptEngine.ScriptAlarmDetails() if err != nil { return failure.Handle(msg) } // TODO 编写创建告警信息 logrus.Info(details) cleared.Handle(msg) return nil }