package rule_engine import ( "errors" "pandax/pkg/rule_engine/message" "pandax/pkg/rule_engine/nodes" ) func GetCategory() []map[string]interface{} { return nodes.GetCategory() } func GetDebugData(ruleId, nodeId string) []message.DebugData { if data, ok := ruleChainDebugData.Data[ruleId]; ok { return data.Get(nodeId).Items } return nil } func ClearDebugData(ruleId, nodeId string) { if data, ok := ruleChainDebugData.Data[ruleId]; ok { data.Clear(nodeId) } } func GetDebugDataPage(page, pageSize int, ruleId, nodeId string) (int64, []message.DebugData, error) { if page < 1 { page = 1 } offset := pageSize * (page - 1) if data, ok := ruleChainDebugData.Data[ruleId]; ok { nodeData := data.Get(nodeId) if nodeData != nil { total := len(nodeData.Items) end := offset + pageSize if end >= total { end = total } return int64(total), nodeData.Items[offset:end], nil } } return 0, nil, errors.New("规则不存在") }