This commit is contained in:
XM-GO
2023-08-22 15:17:14 +08:00
parent 85f4f328f4
commit 4344771547
143 changed files with 13004 additions and 6957 deletions

View File

@@ -1,11 +1,13 @@
package websocket
import (
"encoding/json"
"fmt"
"github.com/gorilla/websocket"
"log"
"net/http"
"pandax/apps/device/entity"
"pandax/pkg/global"
"pandax/pkg/mqtt"
"strings"
)
@@ -36,7 +38,7 @@ func NewWebsocket(writer http.ResponseWriter, r *http.Request, header http.Heade
}
// OnMessage 消息
//发送消息消息类型 01:发送的设备数据 02:收到指令回复 03: 心跳回复
// 发送消息消息类型 01:发送的设备数据 02:收到指令回复 03: 心跳回复
func OnMessage(ws *Websocket, message string) {
if message != "" && strings.Index(message, "ONLINE") != -1 {
screenId := strings.Split(message, "ONLINE")[0]
@@ -52,12 +54,27 @@ func OnMessage(ws *Websocket, message string) {
if len(split) < 2 {
return
}
screenId, controlCMD := split[0], split[1] //指令cmd : {key: '', value: 3} k:v形式
log.Println(screenId, controlCMD)
//TODO 在这里编写代码,将命令发送到现场设备 这里已经拿到了 按钮命令和画布id
//1. 根据组态Id查询设备Id及设备模型
//2. 根据设备下发CMD指令
screenId, controlCMD := split[0], split[1]
vtsa := new(entity.VisualTwinSendAttrs)
//1. 获取设备孪生
err := json.Unmarshal([]byte(controlCMD), vtsa)
if err != nil {
global.Log.Error("设备参数下发,孪生体参数解析失败", err)
sendMessages("02", "下发失败", screenId)
return
}
//2. 根据设备下发属性更改
//topic := fmt.Sprintf(global.AttributesTopic, vtsa.TwinId)
content, _ := json.Marshal(vtsa.Attrs)
var rpc = &mqtt.RpcRequest{Client: global.MqttClient, Mode: "single"}
rpc.GetRequestId()
err = rpc.RequestAttributes(mqtt.RpcPayload{Params: string(content)})
if err != nil {
global.Log.Error("属性下发失败", err)
sendMessages("02", "下发失败", screenId)
return
}
sendMessages("02", "命令发送成功", screenId)
}
//心跳处理

View File

@@ -2,23 +2,22 @@ package websocket
import (
"github.com/gorilla/websocket"
"log"
"pandax/pkg/global"
)
var Wsp = make(map[string]*Websocket)
//GetWebSocketByScreenId 获取WebSocket
// GetWebSocketByScreenId 获取WebSocket
func GetWebSocketByScreenId(screenId string) *Websocket {
return Wsp[screenId]
}
//AddWebSocketByScreenId 添加WebSocket
// AddWebSocketByScreenId 添加WebSocket
func AddWebSocketByScreenId(screenId string, webs *Websocket) {
Wsp[screenId] = webs
}
//RemoveWebSocket 移除WebSocket
// RemoveWebSocket 移除WebSocket
func RemoveWebSocket(screenId string) bool {
if ws, ok := Wsp[screenId]; ok {
ws.Conn.Close()
@@ -29,11 +28,10 @@ func RemoveWebSocket(screenId string) bool {
return false
}
//SendMessage 向特定场景id发送消息同一场景代码有可能在多台客户机上连接 ,这时就会在多台客户机接受到了数据
// SendMessage 向特定场景id发送消息同一场景代码有可能在多台客户机上连接 ,这时就会在多台客户机接受到了数据
func SendMessage(message, screenId string) {
ws := GetWebSocketByScreenId(screenId)
if ws != nil {
log.Println("发送消息", message)
ws.Conn.WriteMessage(websocket.TextMessage, []byte(message))
}
}